1v1GameCompetition
Transition game with recurring breakaways
Repeat the come-out decision in open-space turnover situations, with a chasing defender and the real pressure of a counter-attack context.
Choose a session and the exercise is added to today’s plan.
Load
- minutes
- 14
- dives/set
- 4
- Sets and reps
- 3 × 1
- Intensity
- High
dives per set, per goalkeeper
Microcycle days it fits
MD+1, MD-3
Each bar’s height is that day’s dive ceiling.
Setup
- Goalkeepers
- 1
- server
- 0
- outfield player
- 5
Space: 24 × 30 m
Equipment: Balls, Bibs, Full goal
The coach serves and manages the breaks.
1 steps
On every simulated turnover, the attacker breaks away with a defender chasing from behind. The goalkeeper reads the distance, the chaser’s speed, and the moment to come out.
Exercise sequence
Coaching points
- The come-out decision also depends on the chasing defender’s position, not only the attacker’s distance to goal.
- If the defender is about to arrive, delaying the come-out buys time at no cost — coming out too early removes that option.
- Once committed to coming out, commit fully, with a low base and arms away from the body.
- After resolving the action, recover the base position immediately — the game doesn’t stop for the goalkeeper to reset.
Progressions
- Reduce the attacker’s starting distance to 20 metres, compressing decision time.
- Remove the chasing defender, isolating the duel completely.
Regressions
- Always keep the chasing defender, giving the goalkeeper the option to wait.
- Increase the starting distance.
Sources · 2
- BookVaggelis Lappas, «Goalkeeper Training Methodology»
- StudyExpertise and training of anticipation in goalkeeping: two scoping reviews (2025), Journal of Sports Sciences